Mihran Siddiqui

UX & Service Designer

London, UK.

About

I’m a UX / Service designer with a background in product design and a master’s in User Experience Engineering. My design approach starts with research — listening carefully, spotting patterns, and understanding the existing problems and what’s getting in people’s way — and then shaping that into clear flows, practical prototypes and services. Having studied both physical products and digital systems, I naturally think about how things work end-to-end, not just how they look on a screen. I’m early in my career, but I’m thoughtful, detail-oriented, and motivated to keep improving within a collaborative team.

Work

Godrej & Boyce

|

Product Design Intern

Summary

Contributed to the Mosquito Racket Redesign project by applying comprehensive product design and UX principles to enhance user experience and product viability.

Highlights

Spearheaded comprehensive user research, competitor analysis, and usability testing initiatives, identifying critical pain points and opportunities to significantly enhance user experience for the Mosquito Racket Redesign project.

Facilitated dynamic ideation sessions, employing sketching and rapid prototyping techniques to iteratively refine designs based on continuous user feedback, leading to optimized product solutions.

Engineered high-fidelity prototypes utilizing CAD & 3D modeling, meticulously optimizing designs for superior ergonomics, manufacturing feasibility, and environmental sustainability.

Ricardo PLC

|

Service Designer

London, United Kingdom

→

Contract

Summary

Focused on creating a framework to catalogue and manage intellectual property (IP) assets, improving how internal teams discover and document IP.

Highlights

Designed an end-to-end internal service enabling employees across engineering, legal, and commercial teams to identify, document, and surface intellectual property — addressing a process that had no shared structure before the engagement.

Mapped cross-departmental journeys and service blueprints that surfaced critical misalignments in workflow ownership, terminology, and accountability, giving the organization a clear picture of where IP was being lost.

Designed an AI-assisted chatbot flow and interactive questionnaire to guide non-legal staff through complex IP documentation step by step, significantly reducing cognitive load and reliance on specialist support.

Education

University of Strathclyde

BSc (Hons) Product Design and Innovation Grade: Achieved 2:2

Courses

Design Emotion Experience

Advanced Design Methods

Product Prototyping

Production Techniques

Advanced Product Design and Manufacture

Goldsmiths, University of London

MSc User Experience Engineering Grade: Distinction

Courses

Human Factors

UX and the Web

Introduction to UX Research Methods

Computing the User Experience

The User Experience of Artificial Intelligence

Designing Information and Services

Languages

English

Native

Hindi

Native

Certificates

Google UX Design Professional Certificate

Google

Innovation Through Design

University of Sydney

Certified SOLIDWORKS Associate

Dassault Systèmes

Skills

UX Design & Research

User Research, Usability Testing, Ideation, Sketching, Rapid Prototyping, High-Fidelity Prototyping, Interaction Design, Information Design, UX Research Frameworks, Quantitative Research, Qualitative Research, Task Analysis, Heuristic Evaluation, Cognitive Workload Analysis, Data-Driven Design.

Product Design & Development

Product Design, Product Development, Design Strategy, Ergonomics, Manufacturing Feasibility, Sustainability, Intellectual Property Management, Problem-Solving.

Human Factors

Human Factors, Ergonomics, Accessibility, Error Prevention.

Core Competencies

User-Centric Design, Innovation, Analytical Thinking, Attention to Detail, Cross-Functional Collaboration, Communication, Storytelling, Adaptability.

Software & Tools

SOLIDWORKS, 2D Search, OptimalSort, Figma, Miro.

Interests

Reading

Science Fiction, Philosophy, Literature.

Sports

Badminton, Table Tennis, Swimming.

Creative Arts

Sketching, Expressing Ideas.

Projects

Taxonomy Driven Framework for Card based Ideation Toolkits

→

Summary

This project explored how Card-based Ideation Toolkits—commonly used in design and creativity processes—can be systematically evaluated and compared. The project culminated in the development of a Taxonomy-Driven Evaluation Framework that connects toolkit features with four key design dimensions: Creativity, Reflection, Collaboration, and Guidance (CRC-G).

Peacing Together – Building Common Ground Piece by Piece

Design Challenge

→

Summary

Peacing Together is a conceptual conflict-resolution game designed for children aged 7 and above. The game transforms conflict into a collaborative puzzle, encouraging empathy and communication through play. It was developed as part of the Interaction Design and Children (IDC) 2025 Design Challenge, responding to the theme of Hope.

Research AI

Design Awards Project

→

Summary

An AI-powered app that transforms dense academic papers into bite-sized, scrollable insights for students on the go. Designed as part of a master’s project, Research AI was nominated for the UX Design Awards 2025, recognizing its potential to simplify how students discover and learn from scholarly content.